Creates a closed polygon drawing given a list of Vectors.
The color to use for the interior of the polygon
Indicates whether the polygon is filled or not.
The color to use for the lines of the polygon
The width of the lines of the polygon
Draws the sprite appropriately to the 2D rendering context, at an x and y coordinate.
The 2D rendering context
The x coordinate of where to draw
The y coordinate of where to draw
Draws the sprite with custom options to override internals without mutating them.