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Class PostDebugDrawEvent

The 'postdebugdraw' event is emitted on actors, scenes, and engine after debug drawing starts.

Hierarchy

Index

Constructors

Properties

Accessors

Methods

Constructors

constructor

Properties

ctx

ctx: CanvasRenderingContext2D

other

other: T | null

Other target object for this event

target

target: Actor | Scene | Engine

Accessors

bubbles

  • get bubbles(): boolean
  • set bubbles(value: boolean): void
  • If set to false, prevents event from propagating to other actors. If true it will be propagated to all actors that apply.

    Returns boolean

  • If set to false, prevents event from propagating to other actors. If true it will be propagated to all actors that apply.

    Parameters

    • value: boolean

    Returns void

Methods

stopPropagation

  • stopPropagation(): void