Holds the whole path from the Root to the event target
determines, if event bubbles to the target's ancestors
The raw DOM event being handled
The index of the pointer (zero-based)
The type of pointer
Target object for this event.
Returns Event path from root to active actor.
Returns name of the event
The page coordinates of the event.
The screen coordinates of the event.
The world coordinates of the event.
Action, that calls when event happens
Sets event path to actor, depending on actor provided. If actor is lower in hierarchy tree, previous path'll be kept.
Actor, to lay path form.
Propagate event further through event path
Prevents event from bubbling