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Functions

  • ensurePowerOfTwo(x: number): number
  • getAttributeComponentSize(gl: WebGLRenderingContext, type: number): number
  • getAttributePointerType(gl: WebGLRenderingContext, type: number): number
  • getGlTypeSizeBytes(gl: WebGLRenderingContext, type: number): number
  • isPowerOfTwo(x: number): boolean
  • nextHighestPowerOfTwo(x: number): number