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A 2D ray that can be cast into the scene to do collision detection

Hierarchy

  • Ray

Index

Constructors

  • Parameters

    • pos: Vector

      The starting position for the ray

    • dir: Vector

      The vector indicating the direction of the ray

    Returns Ray

Properties

dir: Vector
pos: Vector

Methods

  • getPoint(time: number): Vector
  • Returns the point of intersection given the intersection time

    Parameters

    • time: number

    Returns Vector

  • Tests a whether this ray intersects with a line segment. Returns a number greater than or equal to 0 on success. This number indicates the mathematical intersection time.

    Parameters

    Returns number