The current position of the entity in world space or in screen space depending on the the coordinate plane.
If the entity has a parent this position is relative to the parent entity.
The rotation of the entity in radians. For example Math.PI
radians is the same as 180 degrees.
If the entity has a parent this rotation is relative to the parent.
The scale of the entity. If the entity has a parent this scale is relative to the parent.
The z-index ordering of the entity, a higher values are drawn on top of lower values. For example z=99 would be drawn on top of z=0.
The coordinate plane for this transform for the entity.