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Class EasingFunctions

Standard easing functions for motion in Excalibur, defined on a domain of [0, duration] and a range from [+startValue,+endValue] Given a time, the function will return a value from positive startValue to positive endValue.

``````function Linear (t) {
return t * t;
}

// accelerating from zero velocity
function EaseInQuad (t) {
return t * t;
}

// decelerating to zero velocity
function EaseOutQuad (t) {
return t * (2 - t);
}

// acceleration until halfway, then deceleration
function EaseInOutQuad (t) {
return t < .5 ? 2 * t * t : -1 + (4 - 2 * t) * t;
}

// accelerating from zero velocity
function EaseInCubic (t) {
return t * t * t;
}

// decelerating to zero velocity
function EaseOutCubic (t) {
return (--t) * t * t + 1;
}

// acceleration until halfway, then deceleration
function EaseInOutCubic (t) {
return t < .5 ? 4 * t * t * t : (t - 1) * (2 * t - 2) * (2 * t - 2) + 1;
}
``````

Hierarchy

• EasingFunctions

Methods

Static EaseInCubic

• EaseInCubic(currentTime: number, startValue: number, endValue: number, duration: number): number

Static EaseInOutCubic

• EaseInOutCubic(currentTime: number, startValue: number, endValue: number, duration: number): number

Returns number

• EaseInOutQuad(currentTime: number, startValue: number, endValue: number, duration: number): number

Returns number

• EaseInQuad(currentTime: number, startValue: number, endValue: number, duration: number): number

Static EaseOutCubic

• EaseOutCubic(currentTime: number, startValue: number, endValue: number, duration: number): number

Returns number

• EaseOutQuad(currentTime: number, startValue: number, endValue: number, duration: number): number

Static Linear

• Linear(currentTime: number, startValue: number, endValue: number, duration: number): number