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Documentation
Introduction
WelcomeExcalibur's Philosophy
Getting Started
Installation GuideGetting StartedBuild & Bundlers
Fundamentals
ActorsEngine FundamentalsCamerasScenesClock
Screen & Viewport
DisplayModesScreen & Viewport
Graphics
ColorGraphicsLinesSpritesSpritesheetsText & FontsAnimationCanvasGraphics ComponentGraphics GroupMaterialGraphics ContextParallaxPostProcessorsCustom Renderer Plugins
Entity Component System
ECSEntitiesComponentsSystemsQueries
Resources
ImageSourceLoaderSound
Actions
ActionsBlinkCallMethodParallel ActionsDelayEaseToMoveTo/MoveByFadeRotateTo/RotateByRepeatDieFollowMeetScaleTo/ScaleBy
TileMaps
Isometric TileMapsTileMap
Math
MatrixRandomRayVector
Physics
PhysicsFixed UpdateBodiesCollidersCollision EventsCollision GroupsCollision TypesRay Casting
Input
InputKeyboardPointersGamepadInput Mapper
Migration Guides
Migration
Other
Debugging TipsEventsPatternsTimersTriggersUIParticlesPerformanceHosting Excalibur GamesUtilities
Plugins
Aseprite pluginTiled PluginDev Tool
Examples
API Reference
Edge (latest)v0.28.0v0.27.0v0.26.0v0.25.3v0.25.2

Events

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