RadiusAroundActorStrategy
Implements
Index
Constructors
constructor
Parameters
target: Actor
Target actor to follow when it is "radius" pixels away
radius: number
Number of pixels away before the camera will follow
Returns RadiusAroundActorStrategy
Properties
publicradius
Number of pixels away before the camera will follow
publictarget
Target actor to follow when it is "radius" pixels away
Methods
publicaction
Camera strategies perform an action to calculate a new focus returned out of the strategy
Parameters
target: Actor
The target object to apply this camera strategy (if any)
cam: Camera
The current camera implementation in excalibur running the game
_eng: Engine<any>
The current engine running the game
elapsed: number
The elapsed time in milliseconds since the last frame
Returns Vector
Interface that describes a custom camera strategy for tracking targets