On this pageBlurPassesOptions Index PropertiesgraphicsContextscalestrengthProperties graphicsContextgraphicsContext: ExcaliburGraphicsContextWebGLoptionalscalescale?: numberResolution the blur runs at relative to the source, default 0.5 (half resolution). Lower is cheaper and blurrier, the final pass linearly upsamples back to full resolution.optionalstrengthstrength?: numberBlur radius multiplier in texels of the (downsampled) blur resolution, default 1
Resolution the blur runs at relative to the source, default 0.5 (half resolution).
Lower is cheaper and blurrier, the final pass linearly upsamples back to full resolution.