PreKillEvent
Hierarchy
Index
Constructors
constructor
Parameters
self: Actor
Returns PreKillEvent
Properties
publicinheritedother
Other target object for this event
publicself
publicinheritedtarget
Target object for this event.
Accessors
publicinheritedbubbles
If set to false, prevents event from propagating to other actors. If true it will be propagated to all actors that apply.
Returns boolean
Parameters
value: boolean
Returns void
Methods
publicinheritedstopPropagation
Prevents event from bubbling
Returns void
The 'prekill' event is emitted directly before an actor is killed.