PreDebugDrawEvent
Hierarchy
Index
Constructors
constructor
Parameters
ctx: ExcaliburGraphicsContext
self: Engine<any> | Entity<any> | Scene<unknown> | Actor
Returns PreDebugDrawEvent
Properties
publicctx
publicinheritedother
Other target object for this event
publicself
publicinheritedtarget
Target object for this event.
Accessors
publicinheritedbubbles
If set to false, prevents event from propagating to other actors. If true it will be propagated to all actors that apply.
Returns boolean
Parameters
value: boolean
Returns void
Methods
publicinheritedstopPropagation
Prevents event from bubbling
Returns void
The 'predebugdraw' event is emitted on actors, scenes, and engine before debug drawing starts.